Monday, 19 November 2012

UVW Unwrap

This was a class exercise to add a material to a 3D object by using the UVW Unwrap modifyer.

Using Photoshop I was able to simply place the different can materials over the correct spots so that the UVW Unwrap would map those materials to the correct locations.


Using the same method I was able to map a simple checkered pattern to a tshirt model so that it appeared to wrap around the tshirt as it would in real life.




No comments:

Post a Comment