Introduction to CAT animation.
To begin with we used the CAT animation provided with 3DS Max, I decided to use a Lizard, Onu and Crab.
This second CAT animation I used the human CAT biped to animate this skeleton.
To do this I added a skin modifier to the skeleton mesh and attatched each skeleton part to the CAT bones and adjusted the weight of vertices accordingly.
Then using the CAT Animation tool I changed the pose, walk and movement of the skeleton while animating.
To do this I added a skin modifier to the skeleton mesh and attatched each skeleton part to the CAT bones and adjusted the weight of vertices accordingly.
Then using the CAT Animation tool I changed the pose, walk and movement of the skeleton while animating.
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