Monday 10 December 2012

3D Rotate Dummy

This was a class exercise given to us to create a dummy in 3Ds max with a 360 turn animation which we can apply to any model we make. This dummy can be used to showcase a model with a perfect 360 turn each time without the need to animate the model itself thus saving time.




This is a relatively simple task to do, by making a dummy and animating it I can then merge this with any other 3Ds Max file. Once it is in the same file I then simply have to adjust my pivot point on my model to the center so that it will rotate properly once parented to the dummy.


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